Tag: medieval fantasy

  • Chapter?: Rattled

    As the Age of Flame and Claw came to a close, the great continent of Akyr – unified under the Padishah Dagres the Illustrious – began a period of so-called freedom. 

    There was little celebration, for the empire had been in disarray. Many feuds of independent lords, and land previously split amongst the wyrms continued to ravage the political sphere. Therefore, in order to unite the country in both heart and title, Padishah Dagres called an invasion upon Tharion. For what better reason to unify, than the promise of new lands and riches? 

    Dagres, having married the princess Eilif of Olgur, made strong use of the Olguri navy to spearhead his war, which ravaged the south Tharian coastline for twelve years.

    By the end of the invasion, Duke Poulard de Lupelle (or Poulard the Lionheart) claimed his lands as independent, and fought the war free from the command of the king and council. A suspiciously short year into his campaign, the Akyrian empire retreated, and signed a generous trade agreement for peace. 

    Thus, the soon-to-be-prosperous Duchy of Lupelle was born, upon the mountains of Akyrian gold. 

    • Once There Were Dragons, by Mirza. (Mza.) Elaneh

    Llyn dragged the blade through the darkness, with barely a visible inch ahead of her. The glinting of wet stones in the moonlight were all there was to guide. Every step through the pouring rain was accompanied by the squelching of her wet clothes.

    The sharp ache in her legs, almost as if sparked from the bones themselves, would force grunts with each of her pained steps. Her fingers struggled to hold the blade’s hilt as it knocked about stones in the mud, it took every bit of her to hold on. The exhaustion fought against her pleads, she begged herself to let go, to just fall and sleep. But she knew she would never wake.

    In the distant dark, a bright shine cut through. It seemed no different from the wet stones at first, but as she drew closer she began to make out a building. Hope quickened her pace, suddenly her blade bumped over a tree root and she tripped into the mud. A futile obstacle. She dragged herself forward, the drag turned to a muddy crawl, and without armour to weigh her down she quickly struggled back on her feet, right in front of a small lake. Rising from the water was a castle of almost white stone, impressively thick pillars with flowing embellishments, but no bridge to access it.

    The lack of access didn’t stop her. Llyn submerged waist-deep in the water, and trudged forward. As she drew closer the castle’s might turned daunting and its doors towered over her like mountains. But there was no light nor sound from within. The stone was old and weathered. Her eyes scanned the walls, she saw the horseman at the edge of the lake, gazing in her direction, and a deep fear gripped her stomach.

    Bang! Llyn slammed her fist at the heavyset stone door. ‘Please!’ she shouted. Her fist crashed against the door once more, the screams rattled her throat as saline tears mixed with rainwater on her tongue, ‘I beg you let me in!’ The same fist continued its assault. The door slightly shifted. Llyn took a few steps back, and desperately charged to crash into the doors. But as she rushed forward and braced, the doors swung open towards her, knocking her back onto the ground. The inside of the castle resembled gates to an abyss. There was nothing but an unfathomable darkness. Llyn noticed that the horseman was gone once again.

    The entrance hall had seen better days. It mourned its past self in dark cobwebs, dull moth-eaten banners, and old knights statues which had long since crumbled to the ground. The banners were of the old knights order – a white nightingale in flight, over a black shield.

    She limped her way through the hallway, struggling to step over the odd stone brick and statue limb. The castle was no warmer than the wilderness. ‘Dry, at least.’ She coughed to herself, blade still at the ready over her shoulder. ‘Can’t be too careful.’ She mumbled, and the door slammed shut behind her.

    As she reached the end of the hall, there was a set of large wooden doors, she saw a gentle light flickering from beyond them. Shoving the doors open, she was introduced to the great hall of the castle, with a ceiling impossibly high. The centrepiece of the room was a long, stone table with a handful of heavy ornate armchairs, their backrests pointed to the sky like thrones. The floor was made of polished stone, its colour dulled by a thick layer of dust. Llyn’s eyes followed the table until the end of the hall, where the old decayed corpse of a knight sat upon the largest seat. His head lay tilted, leaning upon its fist which had miraculously held its position on the armrest.

    To the side of the table laid a roaring fire and bedroll, with skewered minnow roasting over it. A large rucksack was neatly placed beside the bedroll with a few stacked books and a quill over an open journal.

    ‘That’s far enough now ruffian! Drop your weapon!’ shouted a melodic and bright male voice from a set of doors on the opposite wall. Llyn jolted her head to face the sound and noticed the end of a small crossbow pointed right at her. 

    ‘Fuck’s sake’ she exclaimed, and dropped her blade to the ground. The crossbowman was a baby-faced man in brightly coloured travellers clothes and long, wavy ashen hair, his clothing was clean, almost fresh. And his skin sparkled against the firelight, reflecting it back at her like a mirror. ‘And… Erm… Put your hands high up and fingers stretched!’ His voice quivered softly.

    ‘What are you, a bard? Playing songs for dead kni-‘ Llyn’s quip was cut by a streak of hoarse coughing which almost dropped her to the ground, each one felt as if it should be the last, but yet another kicked through. The lad awkwardly stared at her, waiting for the ordeal to end, which lasted more than either of them felt comfortable with.

    ‘Right then. I can note that you are deathly ill. You carry a blade of substantial weight in comparison to your size, and do not wear even a slither of steel for self-protection.’ He lowered his crossbow and took one step forward. ‘And despite your unsightly brazen demeanor, you are injured. And quite severely at that. One would think you had a great fall, or possibly were run over by a group of bandits upon their steeds. Unusual for you to have made your journey all the way here, and I wonder for what reason you would be wandering the forest or bogs nearby. A witch of sorts maybe? A trap for the bandits to soon assault me themselves?’ He moved a hand up to his chin and rubbed. ‘No, no. That doesn’t explain the greatsword.’ 

    He looked down at Llyn, who had no strength to speak any longer and was desperately trying to keep her eyes open. She cursed to herself, feeling an unexpected fondness for her former state outside, now praying that the fool would stop rambling. ‘Quite the fairy-tale situation I have here don’t I?’ He stood in deep thought for a moment and finally his eyes widened, an innocent smile spread across his face, revealing his teeth, white as the moon. ‘My name is An-Tayir. Due to the peculiarity of the situation I have decided to assist you!’

    And with those words, Llyn finally fell to the ground, and passed out.


    The streets bustled with wagons and carts, the clicking footsteps upon cobbled stone, and merchants shouting their egregious prices out to the crowds. The sun shone upon Serlo’s face, and the scent of salty fish and baked bread entered his nostrils, he would have felt hungry if it wasn’t for how distracted he was with the colourfully dressed ladies about. Now that was a sight he didn’t get to see outside the books.

    He skipped over towards a market stall, where a bright-eyed older gentleman was serving grilled eel in bread. Serlo, too distracted and not used to the cities, crashed right into a wagon of apples and fell alongside them to the ground. ‘Devils be damned kid, what in the realm are you doing?’ He sat up looking at an old man with a face like shaved bollocks and a piercing nose, sharp as a spear. Serlo held his hands up, his chest was gripped with a weight he could not name. ‘Fucking kids. What do you have to say for yourself?’ The man’s wrinkles curled into his skull, shrivelling his face to a raisin. Serlo wanted to speak, but the words did not leave his mouth. His eyes were wide, and his breaths began to quicken. 

    As he was about to turn tail and run, a heavy voice burst from behind him. ‘Oi, Barth! You geezer! Stop jabbing up the young lads, poor boy was just distracted by one of them fine maidens over there.’ Accompanying the voice was a wide, hulking man, the bones of his face seemed as if they bulged out from his skin, giving his expression a badly carved statue. He gestured to the group of ladies near a stall that Serlo had taken note of, and was infatuatedly staring at.

    The ladies stared at Serlo, a couple laughed, and others scorned. He was smitten, of course, and turned his head to the ground. However, the attention they were giving only intensified the emotions that the old man, Barth, had stirred within him. He was, once again, frozen.

    ‘The runt knocked over my apples you oaf. He deserves his jabbing! Maidens or not!’ Barth looked back down at Serlo. ‘Move your blithering arms already! Are you too busy thinking with your prick?’

    The heavy man moved closer, his footsteps were like a bear’s, the scattered apples shook as he stomped along. ‘Alright then, let me help you with this, lad.’ he said to Serlo as he began picking up the apples, four in each oversized hand. The gesture calmed Serlo, especially because the man was blocking view of the ladies, who had seemed to lose interest in the kerfuffle. He began to scutter towards the mess and picked up as many as apples as he could, in jolting, anxious movements. Old man Barth went silent until they finished.

    ‘Great, that wasn’t so hard now was it?’ The big man shrugged. Serlo said nothing. ‘Here, take an apple and keep your eye on the fucking road next time, you runt.’ Blabbered Barth, as he handed Serlo a shiny green apple. ‘What about me? You old geezer.’ Barth looked up at the heavy man and frowned. ‘You can share, as you shared the work. You dim oaf.’ He turned away, and walked off, pushing his wagon along.

    ‘He’s a right tosser, don’t you worry about him lad.’ The heavy man turned to Serlo and gave a wide smile, his teeth were yellowed, but somehow in perfect rows. ‘My name’s Fergus, nice to meet you.’ He held out his monstrous hand towards Serlo, who took a moment to realise the gesture. After all, he had seen it at the orphanage, but never taken part in the shaking of hands. ‘What’s your name?’ Fergus asked.

    Serlo looked at him wide-eyed. He did not respond.

    For he could not.

  • The Hunt

    In the dark grove sat a lone figure, awaiting his final breaths. I could see only his fluttering cloak, the silhouette of jagged antlers, and glowing violet pupils which pierced the shadows.

    The Muhari edged closer, their winding weapons drawn, glinting like the crescent moon above. The figure was tired, but his vigorous panting had begun to calm. A pale hand of the Muhari general was held up high as the warriors gripped their weapons tightly. With dying, grey eyes they scanned their prey up and down—awaiting the signal. The figure finally calmed, and the last warriors converged on their positions, he took a long, slow, breath. It was contagious, after hunting him for so long we all followed suit.

    Breathing in…

    …and as breath left our lungs—the hiss of a blade sprang from the grove, and a new shine glinted from the figure. The general’s hand sealed into a fist, as warriors leaped out of hiding—all at once, attacking the now visible rogue Elf, who’s twisting blade shone upon him a sharp light.

    Bright sparks blinded me, the ringing of steel rattled my hearing, innumerable movements and sounds in mere moments. It was as if two storms had clashed, the air itself weighed me down as I turned to the general, who watched intently with eyes darting around the chaos. His face suddenly hardened as he nocked an arrow upon his bow and pulled the string, his severed ears twitched, listening out for something.

    As I focused my hearing, I could faintly make out words. Not yelling, nor the grunts of battle, but a whispered chanting like the weaving of a spell. My eyes adjusted to the flashing lights, and I saw it—his battle movements formed ties and knots, they began to form a twisting symbol in the air of battle. Sweat trickled down the general’s face, he clenched his jaw, desperately keeping the bowstring pulled. The symbol shined brighter. I held my breath, but suddenly the general’s arrow cut through the thick air. The Elf–noticed it at once, and snatched at one of the Muhari, holding him as a shield.

    But the shot hit its mark. Through his own warrior’s neck—the arrow pierced the lone Elf’s eye. As the air of the grove finally calmed, seven Muhari corpses appeared, strewn out amongst the trees and bushes, their bodies disfigured by seemingly endless cuts. All surrounding the now dead rogue Elf.

    Only me and the general remained.

    Legends of the Alfen, by Komas Ganios

  • crafting the stars: designing constellations for my fantasy world

    crafting the stars: designing constellations for my fantasy world

    to my adoring fanbase of 0 people, I deeply apologise for my silence, rest assured that though it may seem as if I’ve taken a hiatus, I’ve actually been hard at work on other worlds which I have now decided to also include here for the sake of having something to post.

    though I am doing some cyberpunk work at the moment, my true passion has been medieval fantasy. Tokyo 2077 is a side project, the real meat is in my setting, haphazardly named “The Distant Lands”. I’ve also been using it to run a Mythras campaign or two.

    not all of The Distant Lands are developed, the main continent I’m expanding at the moment is called Xanthia. There’s a lot of history and info to go through, but this post is primarily about my recent development of creating star constellations within the world that the denizens could use to navigate or tell fortunes and such.

    chart of some of our real world constellatins

    so how does one develop constellations?

    since constellations are consistently visible stars, which us humans have given shape and meanings to, the first thing is to understand what the cosmos of your world looks like. Whether the universe is a solar system, realms connected by a big tree, a titan holding your planet on its back, etc.

    I… have not decided this, and that’s definitely gonna come and bite me in the ass later. So do as I say, not as I do.

    once you know how it works, you’ll have a deeper idea of why or when constellations should appear. If you care.

    and

    make things easy for yourself, tie it to the calendar system. Keeps things grounded.

    in The Distant Lands, depending on which constellations are most visible, you would be able to discern what time of the year and even month it is.

    now the juicy part, how do you decide on how they look and develop the culture behind them?

    i decided to follow a similar idea as the Chinese zodiac calendar, which tells the story of a mythological race between the 12 animals, the calendar’s order matched the order of the race, and from that story we developed personalities to associate with people’s year of birth.

    thirst for power, sacrifice and redemption are core themes in my setting, so I decided to tell the story of a king who wanted to conquer the realm to keep his “rose” safe.

    old mythological stories tend to be super barebones, so I just started writing sentences like

    “The King promised to go to war for his Rose, with his Spear and Steed, he set to conquer all to the Oceans.”

    and so forth.

    so, this means that the first constellation is The King, that can work in real life, since we have human-ish representing constellations like Virgo and Saggitarius. But I wanted something simpler, so I decided instead of King, I’d do a Crown. And the constellation can be a semi-circle with an extra star or two around the mid-point to represent a gem or centrepiece.

    Following similar ideas, my main constellations became as follows:

    • the Crown
    • the Rose
    • the Spear (or some cultures call it the Sword)
    • the Steed
    • the Sea (sometimes the Ocean)
    • the Dragon
    • the Heart
    • the Eye
    • the Bird

    this was too short for the months in my world’s calendar, so I added 3 more to make it 12 months:

    • Dawn (as the first month)
    • Dusk (11th month)
    • Twilight (as the last month)

    ancient religions in my setting are based on the skies and stars so using things linked to the sun and moon just made sense. It’s also poetic in a way, it could mean that the realm is doomed to repeat the king’s story so long as the skies are alive.

    that style of layered symbolism is what I aim to stumble upon, it makes the world feel ancient and naturally developed. If the foundations are strong, you can derive such symbolism from your own work.

    what about other cultures?

    Xanthia is a Eurasia-inspired continent, and an empire. Meaning there are many languages and cultures, so not everyone will call these constellations the same name, and through linguistic-nuance, the story and meaning behind it can change.

    the main cultures in Xanthia are the pure Xanthian people (I’m a creative genius I know), who are based on ancient Romans and medieval Venetians, Milanese, etc.

    then there’s Vassen, inspired by old feudal Germany, and then Bjorlund, basically Nordic-inspired, but less vikings and more knights. Linking them to real cultures keeps things grounded, which I like, though it can come at the cost of creativity.

    so here’s the constellations in all the languages, in Xanthia, English is not a language.

    ConceptXanthianVassiBjorlic
    CrownCronaKroneKrona
    RoseRosaRosaRosa
    Spear/SwordHastaKlingeSverd
    SteedEqusHengstHestr
    Sea/OceanMareMerAegir
    DragonDracoDracheOrmr
    HeartCorHerzaHjarta
    EyeOculusAugeSýn
    BirdAvisFugelAri

    i took some creative liberties with which words I used, some are old german/norse (and somewhat adjusted), others more modern, but it’s all to tell the story and set the cultures apart.

    for example the Bjorlic people end the story with Ari, which means Eagle, not bird. And prefer to use Sýn rather than Auga/Eye, since it means Perspective more than Eyesight or Vision. Even the types of Dragons that can come to mind based on the different words of the cultures can affect the story and legends.

    omg whats ur star sign?!

    as you may have seen above, every sign also has some characteristics accompanying them. The first bullet point is generally positive and the second is negatives, in a bid to follow our real world astrology sub-culture (idk if something so commonly known even constitutes as a sub-culture, but eh, life could be dream).

    it’s not the most in depth, I didn’t put too much thought into it, since I did want it to be up to interpretation whether they are actually true or not. Like we do in the real world.

    the kinda completed chart

    bask in my glory. And awful photography skills. and awful handwriting.

    anyway, more of this medieval fantasy stuff coming soon.

Is this your new site? Log in to activate admin features and dismiss this message
Log In